Stalker Wind Of Time

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May 10, 2017  Wind of Time 1.3 Standalone Version S.T.A.L.K.E.R. Call of Pripyat Mod - Released May 10, 2017 Offizielle Seite der Mod und Download.

Anomaly


Anomalies are a well known energy phenomenon located in The Zone.

Overview Edit

There are many dangerous areas in the Zone, some of which were purposefully corrupted as part of the C-Consciousness experiment. Each and every anomaly has different effects upon the player. Almost all of them are dangerous and eventually fatal, with the notable exception of the Space Anomaly.

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In game, anomalies appear alone or in clusters. The player is always carrying a detector which beeps when anomalies are near. The higher the frequency of beeps, the closer the anomaly. In anomaly-heavy areas, an extra precaution is to throw metal bolts, of which the player has an infinite amount. Note that metal bolts only help to reveal the anomalies, not remove them (although a few anomalies can be passed through without danger immediately after tossing a bolt at them).

Artifacts are formed in anomalies. Certain artifacts are spawned by certain anomalies. In S.T.A.L.K.E.R.: Clear Sky, artifacts are rarely found anywhere but in thick clusters of anomalies and are easily uncovered by using a detector.

BackgroundEdit

After the second Chernobyl disaster, the Zone was littered with spots where the laws of nature and physics had been corrupted. These small oddities are called anomalies. They are hazardous, often deadly, towards human beings and other creatures as they can deliver electric shocks or burn, corrode and distort physical objects. Most anomalies produce visible air or light distortions, so their extent can be determined by throwing anything that is made of metal, like bolts, to trigger them. The anomalies seem to emit a powerful magnetic field, so it is logical to assume that the anomalies are triggered by anything made of metal that enters the magnetic field. Because vertebrate life on earth has iron-based blood, those creatures with enough body mass are capable of triggering the anomalies.

List of Anomalies Edit

Flame-based anomaliesEdit

Gravity-based anomaliesEdit

Chemical-based anomaliesEdit

Stalker

Electricity-based anomaliesEdit

Reality-altering anomaliesEdit

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Global anomaliesEdit

Multiple-hazard anomaliesEdit

List of Anomalies removed from S.T.A.L.K.E.R. seriesEdit

Threat

Games

Location

Rewards

Ancient Screw
Ancient Spring
Ancient Gear
Ancient Shaft
Ancient Core
Giant Ancient Core

Guardian Skywatcher
Decayed Guardian
Guardian Turret

The Guardian Stalker is a type of Guardian that appears in Breath of the Wild.

Stalker

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Characteristics

This massive enemy has characteristics that resemble that of a Beamos. When it sees Link in the distance, its eye lights up and it shoots a powerful laser beam toward him. These beams cause massive destruction and cause objects in the distance to light on fire.

Unlike most Beamos, this creature is not stationary and has the ability to move very rapidly in pursuit of Link. The enemy has six massive legs. While it may not have exactly eight legs to fit the traditional definition of an arachnid, the enemy does resemble similar spider-like enemies that have appeared in the Zelda Series before.

Defeating

Like Beamos that have appeared in modern Zelda games including Skyward Sword, Link is able to defeat this massive creature by shooting its eye with the use of a Bow and Arrow. Ancient Arrows in particular are very powerful against these enemies, since one successful shot to the eye will take it down instantly. The Master Sword is also a wise choice, not only for the fact that its power is elevated to 60 when near a Guardian, but also due to Link being able to destroy the creature's legs, immobilizing it.

Other strategies that can be used to defeat Guardians include utilizing the Perfect Guard ability, where Link can deflect the Guardian's laser with his shield at the right moment to deal significant damage to the enemy (this method can be done with any shield, regardless of the durability or defense value). It takes three successful parries to take down a Guardian Stalker. Link should be wary though, since if he fails to Perfect Guard, the laser may still hit him and cause devastating damage, or it may hit his shield and can possibly destroy the shield with a single shot.

Enemies
Guardians
Bosses
Other
  • [[Breath of the Wild]]
  • [[Breath of the Wild Enemies]]
  • [[Enemies]]
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